Sunday, July 17, 2011

The Reasons why World of Warcraft becomes such A Good MMO GAME

A lot of people enjoy World of Warcraft, while there are still many another people don't like this game. I honestly think WoW is a good MMO game. Below briefly list some of the good aspects of World of Warcraft (only from my point of view).
You really don’t know how big this world is. At first you’re looking at the map and going, “wow that’s pretty big, “What Blizzard did do right is it made the zones the right size for travel. It’s not too large that you despise crossing it, but large enough to give you the feeling of real distance. The ruins, the buildings, trees, everything is breathtaking.


The zones themselves are designed well, each with its own distinct story and feel. From Dead Mines to Black Temple, every instance offers something to each player. Whether you raid for items, farm for rep, or just brave the depths of Nax for the honor, instances are grand. I can tell you that the 25-40 man raids are amazing and the encounters are very different from the Tank&Spank which is more common in the 5 man groups. Every person is blasting away, playing as smart and strategic as possible, it takes untold skill to fight to the end.


Warcraft has an excellent story alongside the game. They remained true to the Warcraft lore. There are currently six chapters worth of story available on wow’s main page .Quests have well thought out storylines. Coming across one can leave a smile on your face for days. Also there are seasonal events which are far better designed than most other games including Carnivals, fishing contests, ram-racing contests etc.


WoW’s community is huge and growing. Web resources now are abundant on the net. In fact, the hardest part about playing WoW can be deciding which website/guide to use. Quests are easily found. Maps now show you where everything is. Every piece of armor and its stats are listed with drop rates and locations.
The Auction House was one of the most significant additions to MMORPGs from WoW. Although there were earlier incarnations of player vendoring in other games, Blizzard took the concept of players becoming entrepreneurs and made it streamlined and slick.
The greatest achievement of WoW is its accomplishment of taking MMORPGs out of the dorm room and putting it on the table of most houses in America. The last estimated figure put WoW at close to 10 million players. No matter where you go, what you’re doing, there are always players questing, just sitting around, or having a dance party.


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