Showing posts with label world of warcraft. Show all posts
Showing posts with label world of warcraft. Show all posts

Sunday, January 15, 2012

Welcome to World of Warcraft Pie party

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There was a pie party last night, and I'm still recovering. There were two pumpkin pies, courtesy of my Kitchen Aid stand mixer and me, as well as two Ikea almond cakes, tons of cupcakes people brought, and lots of alcohol. There's this amazing bottle of Septima Malbec sitting on my desk and maybe ... just maybe ...

No, seriously, Malbecs are the best red wines. Even people who hate reds love Malbecs. Go purchase, now. Drink responsibly. How about some WoW questions?

ZodiacDragons asked:

I've been wanting to ask this for awhile because it seems like talk of faction leaders keeps coming up, but didn't Blizz say sometime at the end of wrath that Lor'themar was going to play some sort of role in cataclysm? I think I remember seeing a blue post about it in an article here but can't find it. I think if ANY faction leader needs lore development, it's that guy. At least Velen has that "end of the world" prophesy to fall back on.

So my question(s) are: did Blizz say he would play an important role in Cataclysm? If so, what happened with that plan? If not, what are the chances of him having an important role in MoP?


You're right. Blizzard was originally going to have a conflict occur between Lor'themar and Grand Magister Rommath, who was going to defect to Cho'gall's Twilight's Hammer cult much like Archbishop Benedictus did for the Alliance. Sadly, those stories did not play out in the game itself, and the Benedictus storyline was co-opted into the Christie Golden novelTwilight of the Aspects and the Hour of Twilight 5-man instance.

Also, an important fact that we all have missed could be the biggest takeaway -- we still have not seen Lor'themar's leader short story. The only other leader we have not heard from in story form is Velen, and he is thought to be just as useless as Lor'themar. Hopefully both of these characters' futures are spelled out in their stories.

kyle asked:

Should Goblins and Worgens have been neutral races? I think Gobs fit really well into the Horde but the more I see Worgen the more I feel it was shoehorned in.

I do not think that either the goblins or the worgen would have made very good neutral races in an expansion. The world is slowly moving toward sides, and the goblins' neutrality is still very much a slippery subject whenever you deal with ultra-capitalist, try-hard explosives engineers. The worgen are very much human and very much tied with humanity pre-Second War, so they would have never worked with the Horde, period. If you need further convincing, I can send Matt Rossi over to your house for a multi-hour lecture on the hatred King Greymane and his people had for the Horde and the orcs.

Philster043 asked:

Do you think Blizzard will go back and change anything else in the Old World in Mists of Pandaria (other than Theramore?)

Yes. I believe you'll see a lot of pandaren integration into the world in many ways -- breweries in cities, pandaren NPCs, some small settlements. Nothing like a new capital city or anything, but definitely some flavor and presence. One of the biggest complains about the goblins and worgen -- much more so the worgen -- from Cataclysm was that after their respective starting zones, the new race just disappeared. For worgen, the change was stark. One moment, you were fighting off the undead forces of Sylvanas, and the next you are fighting in Darkshore against rampaging trolls. It just felt jarring, and you never saw another worgen until Fiona in the Plaguelands or the denizens of Surwich.

Blizzard has learned from this cataclysmic (LOL) complaint and will give the pandaren a better presence in the game world than the worgen received. Breweries in the capital cities would be awesome, now that I'm really thinking about it. Dron's Distillery could actually exist in game! Make this happen, Blizzard.

zackwbrandon asked:

You have just been given Metzen's job. The first thing you do to the WoW storyline is...?

Reboot it, Christopher Nolan style. Metzen will play a much more meaner, leaner Thrall who wears all black, skin-tight clothing and trains at a snow-top monastery. The Joker will be voiced by Cam Clarke.

icepyro asked:

Will major US radio stations ever play innovative music again or will this kind of music forever be doomed to remain in the realm of college stations (which don't quite reach to where I live) and occasional, weekend features on sites I frequent?

Real, underground, new music can be found and found in mass quantities online. It's out there. You just have to be really lucky. And it's free on internet radio, too.

zomby_wc3 said:

Next neutral race: Ethereals

I wouldn't say no.

Friday, January 13, 2012

World of Warcraft: How to transition from PvE into PvP


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Well, the end-of-expansion blues are here, there's this other MMO out there, and guilds are seeing members drop like flies. Now's the time when many players who don't want to give up WoW find themselves turning to PvP as a way to kill time and keep playing while they wait for old friends (and new content) to come back around.

The thing is that PvP is a fundamentally different game from PvE. I'm not saying one's better or worse; the two aspects of WoW just have significant variations in gear, thought processes, and playstyles that can make the transition a little bumpy. As such, let's renew a guide to getting away from killing bosses every week and get down to how to kill your fellow players. (In game. Let's not get weird here.)

Resilience vs. damage

I've written about resilience until I'm blue in the face. We all understand why it's important: It reduces incoming damage from other players. At this point, you can reduce said incoming damage by well over 40%. Much higher numbers are possible, but let's play with 40% for a second.

Let's say you're fairly well geared for PvE, can produce your damage rotation reliably, and know what you're doing. You have a DPS of somewhere around 30k. (I know, I know, you're awesome and do more. I like 30k because it's a round number.) Against me, in my standard 40% resilience gear, you're now merely doing 18k DPS.

At this point, I tend to hear people shout about the fact that PvP gear puts out less damage, since it swaps out damage stats in favor of resilience. That's not false. The argument would be relevant if the combatants are two mages lining up 40 paces from one another, throwing spells back and forth until one of them falls down.

The reality is that PvP combat doesn't work like that. You rarely get through your entire priority list. Usually, you get one or two attacks off and then you spend an hour and a half running around in circles struggling to get another shot at attacking. (Some rogues in Battlegrounds look like they're having seizures, flailing around the map like floppy, overexcited puppies.) Since you don't get your entire rotation off, those damage stats all interact differently with one another.

It's pretty rare that you'll be in one-on-one combat, anyway. Even in the Arena, you have a partner. Dead characters do no damage, so if you don't have resilience, you're essentially a speed bump. Your little bit of extra damage from PvE gear won't help you when you're dead.


Get honor, buy gear

The best PvP gear is available from conquest points. Sadly, just like PvE valor points, you're limited to how many conquest points you get each week. If you wait for conquest points to buy all of your gear, you're in for a long, hard life. We'll all be playing pandas by the time you get done.

Grind honor, buy gear. How do you grind honor? Your options include Tol Barad, world PvP, and Battlegrounds. Here's the quick and dirty evaluation for each of the three methods.

  • World PvP isn't quite a myth. It does happen. It could happen to you. But it doesn't happen often or reliably, and never in sufficient amounts that you'll earn enough honor to buy all your stuff.
  • Tol Barad can be fun if you can grab a winning team. More often, though, it feels like a zerg of lemmings running face-first into a zerg of dodos. Only raw chance and random circumstances determine whether the lemmings or dodos will win. You should still do Tol Barad, because the reputation vendor has some good starting PvP gear. But don't hang your hopes on it.
  • That leaves the Battlegrounds. This is where you get your honor. It's also the point of most casual PvP, after all. You get the most honor by randomly stepping into a Battleground and then winning. Even if you lose, you'll get a nice chunk of honor pretty quickly.

Just keep doing that and buy all the gear you can. What order you go in doesn't really matter.

Follow some key advice

The rest of transitioning from PvE to PvP is following some time-honored, painfully learned PvP tactics that don't have good parallels in the raiding game. Most of these can be presented in bullet style.
  • Kill the healers first. They're balanced to require more than one person to kill. While you have a buddy alive, drop that healer immediately. The close cousin to this rule is to protect your own healers.
  • Don't fight on the road. No Battleground is won by fighting on the road. Fight near objectives. Fight the urge to get off your mount.
  • Yes, that class is that annoying. Getting tired of frost mages, rogues, and death knights? Don't worry, so is everyone else. But those guys have counter-classes they hate, too, so don't get frustrated. (OK, I don't know what counters frost mages, but I'm sure something does.)
  • Stay with the zerg. Running off alone doesn't make you a superhero. It makes you free honor. Stick with your team as best you can.
  • Switch up your strategy. If you detect your battlegroup has certain habits, do something radically different. Playing 20 Arathi Basin games this week, I noticed the Alliance go to the Mine, Stables, and Blacksmith every time. When a priest and I opted to go pay the Farm a visit, the Horde sure were embarassed (and they lost).
  • Stay away from the cliff. Accept the fact that a half-million boomkin and elemental shaman are eagerly waiting for you to get to the edge of a cliff. They're there. Even if the opposing side seems to have no druids or shaman, they will magically teleport into the match just to blow you off.
We'll do a Battleground summary for folks who are just getting started, so that you know more specifics for each game. That's where the real strategy and positioning comes in. It's also where our hope for humanity goes to die. For now, though, if you get started with these tips and go busily collect honor, you'll find your PvP experience infinitely easier very soon.

Tuesday, November 8, 2011

Blizzard loses 800,000 WoW players

Activision Blizzard

Today the breaking news - Blizzard subscribers down 800,000- is filled in every game site. To tell you the truth, I still can't believe in what I have read.



Originally, I thought after BlizzCon, after the new expansion- Mists of Pandaren's announcement, Blizzard might be strong enough to try and stem the tide. But, so far, there is so little possibility that things will turn to good soon. On the contrary, now Blizzard is facing a fiercer situation never had before.

The company reports that subscriptions have dropped from 11.4 million to 10.3, representing a loss of 10% of the playerbase. These numbers represent the total worldwide, and Blizzard CEO Mike Morhaime said that most of the losses were suffered in the eastern market. No matter where the losses come from, this continues the downward trend of the title during the past year. Blizzard declined to provide a subscriber forecast for the next quarter.

The good news is that the company has whooped expectations by nearly tripling its profit for the quarter over this time last year. During this past quarter, Activision Blizzard raked in $627 million worth of sales, of which $148 million is pure profit. A majority of the revenue -- 62% -- comes from its digital sales.

The company expects 2012 to be even better, with titles like Diablo III and another Call of Duty in the works. CEO Bobby Kotick is nothing if not confident in the company's future: "I believe our unyielding commitment to excellence and our creative talent around the globe will continue to position Activision Blizzard as the leader in interactive entertainment."

But you don't have to wait for long if you want to play Diablo 3, since SwagVault provide the pay trial for Diablo 3 beta. It's very lucrative, only need a few bucks, but you can play this game advance than the most players. http://www.swagvault.com/activity/201110diablo3/?utm_source=Marketing&utm_medium=blogger&utm_term=Blizzard_subsriber&utm_campaign=111109 Yeah, it's definitely worthy of try. Meantime, SwagVault offer customers a good chance to know more about the WoW patch 4.3. A prize contest for patch 4.3, no requirement, but rich prizes rewarded. 

Sunday, October 30, 2011

World of Warcraft art gallery updated!

Wow, World of Warcraft: Wrath of the Lich King Art gallery has been updated. Have a look at assorted pieces of stunning artwork that reveal an all-new look at the wonders of the Warcraft universe. And, to celebrate Hallow's End, SwagVault offer all customers a package leveling service. And to those Diablo lovers, the beta test is available months ago. SwagVault launch the free trial and pay trial on this October. I have applied the free trial, but duing to the queue is too long, I cancelled this application. I want to try this pay trial, since it only needs a few bucks. There you go: http://www.swagvault.com/activity/201110diablo3/


http://www.swagvault.com/activity/201110diablo3/?utm_source=Marketing&utm_medium=blogger&utm_term=worldofwarcraftartgallery&utm_campaign=111031

Enjoy:






Friday, October 28, 2011

Am I a crazy WoW fan?


If you were a World of Warcraft player like me, you must understand why I would like to choose purchasing wow gold. Gold in World of Warcraft is essential, without it, we can’t do anything. We can’t train own character, we aren’t able to learn skills so how could us fight with the monster, complete the quests.

But you may wonder either: You can select a good wow gold making guide. That must be better than buying gold. No offense to you, but I seriously doubt it. To make you recognize those seemingly useful guides clearly, I’ve done a research. I have inspected 23 of the most frequently sought about WoW gold guides. My investigation concludes that only 3 out of the 23 guides that I’ve reviewed are worthy of even mentioning. Among those guides, however, require gamers highly concentrated on doing the perfunctory operations. They are nonsense in my point of view.

Nevertheless, as WoW players, we even have to encounter with the gold sink. This is not what we want but we can’t stop. Usually, gold sinks are seen as luxury items, it’s kind of way to flaunt wealth. Like we all want that Tundra Mammoth, since it offers the ability to repair on the fly. New mounts have a cool factor. Once I owned it, I will be different. Yep, I’m the focus of people. The truth is gold sinks has drawn interest from all of players.

So far, maybe you’ve understood why I prefer to choose buying wow gold. Since every new World of Warcraft expansion launched, there are new gold sinks coming along with. Luxury items, not every one of us can own but everyone wants to own. Right this moment, buying gold online can be considered as the best choice.

Nevertheless, nowadays cheaters and credibility of bad vendors are full of the wow gold market. I don’t want to meet anyone of them. The bad shopping experience has made me hate them. So that’s why I finally choose SwagVault. Among the leading wow gold sellers as far as I know, SwagVault is not the best one but it is the most trustworthy one. Yes, you can totally trust it.

Tuesday, October 25, 2011

The New Pet System in World of Warcraft

Bill Murphy - the MMORPG.com Managing Editor,  write in his latest article about the new pet system coming with Mists of Pandaria. This is a no secret to anyone who keeps an eye on Blizzard and its games. Mists of Pandaria is the upcoming Pandaren-filled fourth expansion to Blizzard's World of Warcraft.


Pets in World of Warcraft have traditionally been for little more than show and bragging rights. I remember logging in for the first time in November of 2004 with my Collector's Edition in tow, and excited to pick my mini diablo, my panda, or my zergling pet.  They didn't do anything.  The panda was cute as hell but just slept on the ground while I fought.  All that is about to change when Mists of Pandaria launches and along with many other things the Pet System receives a complete overhaul.
Will you think that the Mists of Pandaria can save the world after the Deathwing? Share your comments with us! And I want to recommend you a lucrative product on  SwagVault:
It’s a cost-efficient package leveling service to celebrate the Hallow’s End. Pick it up!